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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Sound.NoAudioSoundManager
<private> onGameFocus()
Description:
Internal handler for Phaser.Core.Events#FOCUS.
Inherited from:
Phaser.Sound.BaseSoundManager#onGameFocus
Since:
3.23.0
Source:
src/sound/BaseSoundManager.js
(Line
509
)
Possible examples