Renders the Engine Broadphase Controller Grid to the given Graphics instance.
The debug renderer calls this method if the
showBroadphase config value is set.
This method is used internally by the Matter Debug Renderer, but is also exposed publically should you wish to render the Grid to your own Graphics instance.
The Matter Grid to be rendered.
The Graphics object to render to.
The line color.
The line opacity, between 0 and 1.
This Matter World instance for method chaining.