Renders a velocity indicator for an array of Bodies, to the given Graphics instance.
The debug renderer calls this method if the showVelocity
config value is set.
This method is used internally by the Matter Debug Renderer, but is also exposed publically should you wish to render bounds to your own Graphics instance.
name | type | description |
---|---|---|
bodies | array |
An array of bodies from the localWorld. |
graphics | Phaser.GameObjects.Graphics |
The Graphics object to render to. |
lineColor | number |
The line color. |
lineOpacity | number |
The line opacity, between 0 and 1. |
lineThickness | number |
The line thickness. |