Phaser API Documentation

updateInputPlugins(type, pointers)


Internal method that gets a list of all the active Input Plugins in the game and updates each of them in turn, in reverse order (top to bottom), to allow for DOM top-level event handling simulation.


name type description
type number

The type of event to process.

pointers Array.<Phaser.Input.Pointer>

An array of Pointers on which the event occurred.

Since: 3.16.0