Internal method that handles drawing a single Phaser Game Object to this Render Texture using WebGL.
name | type | arguments | description |
---|---|---|---|
gameObject | Phaser.GameObjects.GameObject |
The Game Object to draw. |
|
x | number | <optional> |
The x position to draw the Game Object at. |
y | number | <optional> |
The y position to draw the Game Object at. |