Phaser API Documentation

particles(config, [addToScene])


Creates a new Particle Emitter Manager Game Object and returns it.

Note: This method will only be available if the Particles Game Object has been built into Phaser.


name type arguments description
config object

The configuration object this Game Object will use to create itself.

addToScene boolean <optional>

Add this Game Object to the Scene after creating it? If set this argument overrides the add property in the config object.


The Game Object that was created.