Phaser API Documentation

<private> FillPathWebGL(pipeline, calcMatrix, src, alpha, dx, dy)


Renders a filled path for the given Shape.


name type description
pipeline Phaser.Renderer.WebGL.WebGLPipeline

The WebGL Pipeline used to render this Shape.

calcMatrix Phaser.GameObjects.Components.TransformMatrix

The transform matrix used to get the position values.

src Phaser.GameObjects.Shape

The Game Object shape being rendered in this call.

alpha number

The base alpha value.

dx number

The source displayOriginX.

dy number

The source displayOriginY.

Since: 3.13.0