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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
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Changelog
Member of:
Phaser.GameObjects.DynamicBitmapText
wordWrapCharCode: number
Description:
The character code used to detect for word wrapping. Defaults to 32 (a space character).
Type:
number
Inherited from:
Phaser.GameObjects.BitmapText#wordWrapCharCode
Since:
3.21.0
Source:
src/gameobjects/bitmaptext/static/BitmapText.js
(Line
203
)
Possible examples