This is a NOOP method. Bitmap Masks are not supported by the Canvas Renderer.
name | type | description |
---|---|---|
renderer | Phaser.Renderer.Canvas.CanvasRenderer | Phaser.Renderer.WebGL.WebGLRenderer |
The Canvas Renderer which would be rendered to. |
mask | Phaser.GameObjects.GameObject |
The masked Game Object which would be rendered. |
camera | Phaser.Cameras.Scene2D.Camera |
The Camera to render to. |