Phaser API Documentation


Member of: Phaser.Core.Config

<constant> antialias: boolean


When set to true, WebGL uses linear interpolation to draw scaled or rotated textures, giving a smooth appearance. When set to false, WebGL uses nearest-neighbor interpolation, giving a crisper appearance. false also disables antialiasing of the game canvas itself, if the browser supports it, when the game canvas is scaled.

Since: 3.0.0
Source: src/core/Config.js (Line 354)