The Gamepad Button Down Event.
This event is dispatched by the Gamepad Plugin when a button has been pressed on any active Gamepad.
Listen to this event from within a Scene using:
You can also listen for a DOWN event from a Gamepad instance. See the
GAMEPAD_BUTTON_DOWN event for details.
A reference to the Gamepad on which the button was pressed.
A reference to the Button which was pressed.
The value of the button at the time it was pressed. Between 0 and 1. Some Gamepads have pressure-sensitive buttons.