name | type | arguments | Default | description |
---|---|---|---|---|
source | Phaser.Types.GameObjects.Particles.EdgeZoneSource |
A shape representing the zone. See Phaser.GameObjects.Particles.Zones.EdgeZone#source. |
||
type | string |
'edge'. |
||
quantity | number |
The number of particles to place on the source edge. Set to 0 to use |
||
stepRate | number | <optional> |
The distance between each particle. When set, |
|
yoyo | boolean | <optional> | false |
Whether particles are placed from start to end and then end to start. |
seamless | boolean | <optional> | true |
Whether one endpoint will be removed if it's identical to the other. |