Phaser API Documentation



The Scene Systems Destroy Event.

This event is dispatched by a Scene during the Scene Systems destroy process.

Listen to it from a Scene using'destroy', listener).

You should destroy any resources that may be in use by your Scene in this event handler.


name type description
sys Phaser.Scenes.Systems

A reference to the Scene Systems class of the Scene that emitted this event.

Since: 3.0.0