Phaser API Documentation

  Version: 

Member of: Phaser.Scene

update(time, delta)

Description:

This method should be overridden by your own Scenes.

This method is called once per game step while the scene is running.

Parameters:

name type description
time number

The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.

delta number

The delta time in ms since the last frame. This is a smoothed and capped value based on the FPS rate.

Examples:
Since: 3.0.0
Source: src/scene/Scene.js (Line 307)