Calculates a random point that lies within the outer
Rectangle, but outside of the inner
Rectangle.
The inner Rectangle must be fully contained within the outer rectangle.
name | type | arguments | description |
---|---|---|---|
outer | Phaser.Geom.Rectangle |
The outer Rectangle to get the random point within. |
|
inner | Phaser.Geom.Rectangle |
The inner Rectangle to exclude from the returned point. |
|
out | Phaser.Geom.Point | <optional> |
A Point, or Point-like object to store the result in. If not specified, a new Point will be created. |
A Point object containing the random values in its x
and y
properties.