name | type | description |
---|---|---|
name | string |
The name of the uniform as defined in the shaders. |
location | WebGLUniformLocation |
The pipeline will set it when the program is linked. |
value1 | any |
The cached value1. |
value2 | any |
The cached value2. |
value3 | any |
The cached value3. |
value4 | any |
The cached value4. |