The Sound Seek Event.
This event is dispatched by both Web Audio and HTML5 Audio Sound objects when they are seeked to a new position.
Listen to it from a Sound instance using Sound.on('seek', listener)
, i.e.:
var music = this.sound.add('key');
music.on('seek', listener);
music.play();
music.setSeek(5000);
name | type | description |
---|---|---|
sound | Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound |
A reference to the Sound that emitted the event. |
detune | number |
The new detune value of the Sound. |