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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Input.Events
BOOT
DESTROY
DRAG_END
DRAG_ENTER
DRAG
DRAG_LEAVE
DRAG_OVER
DRAG_START
DROP
GAMEOBJECT_DOWN
GAMEOBJECT_DRAG_END
GAMEOBJECT_DRAG_ENTER
GAMEOBJECT_DRAG
GAMEOBJECT_DRAG_LEAVE
GAMEOBJECT_DRAG_OVER
GAMEOBJECT_DRAG_START
GAMEOBJECT_DROP
GAMEOBJECT_MOVE
GAMEOBJECT_OUT
GAMEOBJECT_OVER
GAMEOBJECT_POINTER_DOWN
GAMEOBJECT_POINTER_MOVE
GAMEOBJECT_POINTER_OUT
GAMEOBJECT_POINTER_OVER
GAMEOBJECT_POINTER_UP
GAMEOBJECT_POINTER_WHEEL
GAMEOBJECT_UP
GAMEOBJECT_WHEEL
GAME_OUT
GAME_OVER
MANAGER_BOOT
MANAGER_PROCESS
MANAGER_UPDATE
POINTERLOCK_CHANGE
POINTER_DOWN
POINTER_DOWN_OUTSIDE
POINTER_MOVE
POINTER_OUT
POINTER_OVER
POINTER_UP
POINTER_UP_OUTSIDE
POINTER_WHEEL
PRE_UPDATE
SHUTDOWN
START
UPDATE
Event: MANAGER_BOOT
Phaser.Input.Events.MANAGER_BOOT
MANAGER_BOOT
Description:
The Input Manager Boot Event.
This internal event is dispatched by the Input Manager when it boots.
Since:
3.0.0
Source:
src/input/events/MANAGER_BOOT_EVENT.js
(Line
7
)