Phaser API Documentation

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Event: GAME_OUT
Phaser.Input.Events.GAME_OUT
GAME_OUT

Description:

The Input Plugin Game Out Event.

This event is dispatched by the Input Plugin if the active pointer leaves the game canvas and is now outside of it, elsewhere on the web page.

Listen to this event from within a Scene using: this.input.on('gameout', listener).

Parameters:

name type description
time number

The current time. Either a High Resolution Timer value if it comes from Request Animation Frame, or Date.now if using SetTimeout.

event MouseEvent | TouchEvent

The DOM Event that triggered the canvas out.

Since: 3.16.1