Phaser API Documentation

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Event: BLUR
Phaser.Core.Events.BLUR
BLUR

Description:

The Game Blur Event.

This event is dispatched by the Game Visibility Handler when the window in which the Game instance is embedded enters a blurred state. The blur event is raised when the window loses focus. This can happen if a user swaps tab, or if they simply remove focus from the browser to another app.

Since: 3.0.0