Sets a global collision callback for the given tile index within the layer. This will affect all tiles on this layer that have the same index. If a callback is already set for the tile index it will be replaced. Set the callback to null to remove it. If you want to set a callback for a tile at a specific location on the map then see setTileLocationCallback.
|indexes||number | array||
Either a single tile index, or an array of tile indexes to have a collision callback set for.
The callback that will be invoked when the tile is collided with.
The context under which the callback is called.
The Tilemap Layer to act upon.