Phaser API Documentation

<static> HexagonalTileToWorldXY(tileX, tileY, point, camera, layer)


Converts from hexagonal tile XY coordinates (tile units) to world XY coordinates (pixels), factoring in the layer's position, scale and scroll. This will return a new Vector2 object or update the given point object.


name type description
tileX number

The x coordinate, in tiles, not pixels.

tileY number

The y coordinate, in tiles, not pixels.

point Phaser.Math.Vector2

A Vector2 to store the coordinates in. If not given a new Vector2 is created.

camera Phaser.Cameras.Scene2D.Camera

The Camera to use when calculating the tile index from the world values.

layer Phaser.Tilemaps.LayerData

The Tilemap Layer to act upon.


The XY location in world coordinates.