Phaser API Documentation

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<static> CalculateFacesWithin(tileX, tileY, width, height, layer)

Description:

Calculates interesting faces within the rectangular area specified (in tile coordinates) of the layer. Interesting faces are used internally for optimizing collisions against tiles. This method is mostly used internally.

Parameters:

name type description
tileX number

The left most tile index (in tile coordinates) to use as the origin of the area.

tileY number

The top most tile index (in tile coordinates) to use as the origin of the area.

width number

How many tiles wide from the tileX index the area will be.

height number

How many tiles tall from the tileY index the area will be.

layer Phaser.Tilemaps.LayerData

The Tilemap Layer to act upon.