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Phaser API Documentation
Version:
Namespaces
Classes
Events
Game Objects
Physics
Scenes
Changelog
Member of:
Phaser.Scenes.SceneManager
isPaused(key)
Description:
Determines whether a Scene is paused.
Parameters:
name
type
description
key
string
The Scene to check.
Returns:
Description:
Whether the Scene is paused.
Type:
boolean
Since:
3.17.0
Source:
src/scene/SceneManager.js
(Line
922
)
Possible examples