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Phaser API Documentation
Version:
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Game Objects
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Changelog
Member of:
Phaser.Renderer.WebGL.WebGLRenderer
currentActiveTexture: number
Description:
Cached value for the last texture unit that was used.
Type:
number
Since:
3.1.0
Source:
src/renderer/webgl/WebGLRenderer.js
(Line
201
)
Possible examples