Phaser API Documentation



Internal boot handler, called by the WebGLRenderer durings its boot process.

Adds all of the default pipelines, based on the game config, and then calls the boot method on each one of them.

Finally, the default pipeline is set.


name type arguments description
pipelineConfig Phaser.Types.Core.PipelineConfig <optional>

The pipeline configuration object as set in the Game Config.

Since: 3.50.0