Phaser API Documentation

<static> DefaultScene: array


These plugins are created in Scene.Systems in addition to the CoreScenePlugins.

You can elect not to have these plugins by either creating a DefaultPlugins object as part of the Game Config, by creating a Plugins object as part of a Scene Config, or by modifying this array and building your own bundle.

They are optionally exposed in the Scene as well (see the InjectionMap for details)

They are always created in the order in which they appear in the array.

Since: 3.0.0