Phaser API Documentation

  Version: 
<private> processOutEvents(pointer)

Description:

An internal method that handles the Pointer out events. This is called when a touch input leaves the canvas, as it can never be 'over' in this case.

Parameters:

name type description
pointer Phaser.Input.Pointer

The pointer to check for events against.

Returns:
Description:

The total number of objects interacted with.

Type:
  • number
Examples:
Since: 3.18.0