Computes the circumcentre of a triangle. The circumcentre is the centre of the circumcircle, the smallest circle which encloses the triangle. It is also the common intersection point of the perpendicular bisectors of the sides of the triangle, and is the only point which has equal distance to all three vertices of the triangle.
name  type  arguments  description 

triangle  Phaser.Geom.Triangle 
The Triangle to get the circumcenter of. 

out  Phaser.Math.Vector2  <optional> 
The Vector2 object to store the position in. If not given, a new Vector2 instance is created. 
A Vector2 object holding the coordinates of the circumcenter of the Triangle.