Checks for the closest point of intersection between a line segment and an array of points, where each pair of points are converted to line segments for the intersection tests.
If no intersection is found, this function returns null
.
If intersection was found, a Vector3 is returned with the following properties:
The x
and y
components contain the point of the intersection.
The z
component contains the closest distance.
name  type  arguments  description 

line  Phaser.Geom.Line 
The line segment to check. 

points  Array.<Phaser.Math.Vector2>  Array.<Phaser.Geom.Point> 
An array of points to check. 

out  Phaser.Math.Vector3  <optional> 
A Vector3 to store the intersection results in. 
A Vector3 containing the intersection results, or null
.