Phaser API Documentation

  Version: 
<readonly> totalRendered: number

Description:

How many faces were rendered by this Mesh Game Object in the last draw? This is reset in the preUpdate method and then incremented each time a face is drawn. Note that in multi-camera Scenes this value may exceed that found in Mesh.getFaceCount due to cameras drawing the same faces more than once.

Type:
number
Since: 3.50.0