Creates several Game Objects and adds them to this group.
If the group becomes Phaser.GameObjects.Group#isFull, no further Game Objects are created.
Calls Phaser.GameObjects.Group#createMultipleCallback and Phaser.GameObjects.Group#createCallback.
name | type | description |
---|---|---|
config | Phaser.Types.GameObjects.Group.GroupCreateConfig | Array.<Phaser.Types.GameObjects.Group.GroupCreateConfig> |
Creation settings. This can be a single configuration object or an array of such objects, which will be applied in turn. |
The newly created Game Objects.