Applies the current stencil mask to the renderer.
name | type | description |
---|---|---|
renderer | Phaser.Renderer.WebGL.WebGLRenderer |
The WebGL Renderer instance to draw to. |
camera | Phaser.Cameras.Scene2D.Camera |
The camera the Game Object is being rendered through. |
inc | boolean |
Is this an INCR stencil or a DECR stencil? |