Takes an array of Game Objects, or any objects that have the public property
and then sets it to the given value.
To use this with a Group:
|items||array | Array.<Phaser.GameObjects.GameObject>||
The array of items to be updated by this action.
The value to set the property to.
An optional offset to start searching from within the items array.
The direction to iterate through the array. 1 is from beginning to end, -1 from end to beginning.
The array of objects that were passed to this Action.