classType |
function
|
<optional>
|
Sprite |
Sets Phaser.GameObjects.Group#classType.
|
name |
string
|
<optional>
|
'' |
Sets Phaser.GameObjects.Group#name.
|
active |
boolean
|
<optional>
|
true |
Sets Phaser.GameObjects.Group#active.
|
maxSize |
number
|
<optional>
|
-1 |
Sets Phaser.GameObjects.Group#maxSize.
|
defaultKey |
string
|
<optional>
|
null |
Sets Phaser.GameObjects.Group#defaultKey.
|
defaultFrame |
string | number
|
<optional>
|
null |
Sets Phaser.GameObjects.Group#defaultFrame.
|
runChildUpdate |
boolean
|
<optional>
|
false |
Sets Phaser.GameObjects.Group#runChildUpdate.
|
createCallback |
Phaser.Types.GameObjects.Group.GroupCallback
|
<optional>
|
null |
Sets Phaser.GameObjects.Group#createCallback.
|
removeCallback |
Phaser.Types.GameObjects.Group.GroupCallback
|
<optional>
|
null |
Sets Phaser.GameObjects.Group#removeCallback.
|
createMultipleCallback |
Phaser.Types.GameObjects.Group.GroupMultipleCreateCallback
|
<optional>
|
null |
Sets Phaser.GameObjects.Group#createMultipleCallback.
|