Phaser API Documentation

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Class containing all the shared state and behavior of a sound object, independent of the implementation.

Constructor:

new BaseSound(manager, key, [config])

Parameters:

name type arguments description
manager Phaser.Sound.BaseSoundManager

Reference to the current sound manager instance.

key string

Asset key for the sound.

config Phaser.Types.Sound.SoundConfig <optional>

An optional config object containing default sound settings.

Since: 3.0.0
Source: src/sound/BaseSound.js (Line 14)

Extends


Members

<private> config: Phaser.Types.Sound.SoundConfig
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Description:

A config object used to store default sound settings' values. Default values will be set by properties' setters.

Type:
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 114)
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<private> currentConfig: Phaser.Types.Sound.SoundConfig
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Description:

Reference to the currently used config. It could be default config or marker config.

Type:
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 136)
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<readonly> currentMarker: Phaser.Types.Sound.SoundMarker
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Description:

Currently playing marker. 'null' if whole sound is playing.

Type:
Default: null
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 160)
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<readonly> duration: number
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Description:

A value representing the duration, in seconds. It could be total sound duration or a marker duration.

Type:
number
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 93)
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<readonly> isPaused: boolean
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Description:

Flag indicating if sound is currently paused.

Type:
boolean
Default: false
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 69)
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<readonly> isPlaying: boolean
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Description:

Flag indicating if sound is currently playing.

Type:
boolean
Default: false
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 58)
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<readonly> key: string
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Description:

Asset key for the sound.

Type:
string
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 48)
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<private> manager: Phaser.Sound.BaseSoundManager
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Description:

Local reference to the sound manager.

Type:
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 38)
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<readonly> markers: Object.<string, Phaser.Types.Sound.SoundMarker>
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Description:

Object containing markers definitions.

Type:
Default: {}
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 149)
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<private> pendingRemove: boolean
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Description:

Flag indicating if destroy method was called on this sound.

Type:
boolean
Default: false
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 172)
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<readonly> totalDuration: number
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Description:

The total duration of the sound in seconds.

Type:
number
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 104)
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<readonly> totalRate: number
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Description:

A property that holds the value of sound's actual playback rate, after its rate and detune values has been combined with global rate and detune values.

Type:
number
Default: 1
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 80)
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Methods

addListener(event, fn, [context])
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Description:

Add a listener for a given event.

Parameters:

name type arguments Default description
event string | symbol

The event name.

fn function

The listener function.

context * <optional> this

The context to invoke the listener with.

Returns:
Description:

this.

Inherited from: Phaser.Events.EventEmitter#addListener
Since: 3.0.0
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addMarker(marker)
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Description:

Adds a marker into the current sound. A marker is represented by name, start time, duration, and optionally config object. This allows you to bundle multiple sounds together into a single audio file and use markers to jump between them for playback.

Parameters:

name type description
marker Phaser.Types.Sound.SoundMarker

Marker object.

Returns:
Description:

Whether the marker was added successfully.

Type:
  • boolean
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 184)
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<protected> applyConfig()
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Description:

Method used internally for applying config values to some of the sound properties.

Since: 3.0.0
Source: src/sound/BaseSound.js (Line 409)
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<protected> calculateRate()
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Description:

Method used internally to calculate total playback rate of the sound.

Since: 3.0.0
Source: src/sound/BaseSound.js (Line 452)
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destroy()
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Description:

Destroys this sound and all associated events and marks it for removal from the sound manager.

Overrides: Phaser.Events.EventEmitter#destroy
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 468)
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emit(event, [args])
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Description:

Calls each of the listeners registered for a given event.

Parameters:

name type arguments description
event string | symbol

The event name.

args * <optional>

Additional arguments that will be passed to the event handler.

Returns:
Description:

true if the event had listeners, else false.

Type:
  • boolean
Inherited from: Phaser.Events.EventEmitter#emit
Since: 3.0.0
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eventNames()
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Description:

Return an array listing the events for which the emitter has registered listeners.

Type:
  • Array.<(string
  • symbol)>
Inherited from: Phaser.Events.EventEmitter#eventNames
Since: 3.0.0
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listenerCount(event)
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Description:

Return the number of listeners listening to a given event.

Parameters:

name type description
event string | symbol

The event name.

Returns:
Description:

The number of listeners.

Type:
  • number
Inherited from: Phaser.Events.EventEmitter#listenerCount
Since: 3.0.0
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listeners(event)
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Description:

Return the listeners registered for a given event.

Parameters:

name type description
event string | symbol

The event name.

Returns:
Description:

The registered listeners.

Type:
  • Array.<function()>
Inherited from: Phaser.Events.EventEmitter#listeners
Since: 3.0.0
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off(event, [fn], [context], [once])
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Description:

Remove the listeners of a given event.

Parameters:

name type arguments description
event string | symbol

The event name.

fn function <optional>

Only remove the listeners that match this function.

context * <optional>

Only remove the listeners that have this context.

once boolean <optional>

Only remove one-time listeners.

Returns:
Description:

this.

Inherited from: Phaser.Events.EventEmitter#off
Since: 3.0.0
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on(event, fn, [context])
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Description:

Add a listener for a given event.

Parameters:

name type arguments Default description
event string | symbol

The event name.

fn function

The listener function.

context * <optional> this

The context to invoke the listener with.

Returns:
Description:

this.

Inherited from: Phaser.Events.EventEmitter#on
Since: 3.0.0
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once(event, fn, [context])
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Description:

Add a one-time listener for a given event.

Parameters:

name type arguments Default description
event string | symbol

The event name.

fn function

The listener function.

context * <optional> this

The context to invoke the listener with.

Returns:
Description:

this.

Inherited from: Phaser.Events.EventEmitter#once
Since: 3.0.0
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pause()
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Description:

Pauses the sound.

Returns:
Description:

Whether the sound was paused successfully.

Type:
  • boolean
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 344)
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play([markerName], [config])
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Description:

Play this sound, or a marked section of it. It always plays the sound from the start. If you want to start playback from a specific time you can set 'seek' setting of the config object, provided to this call, to that value.

Parameters:

name type arguments Default description
markerName string | Phaser.Types.Sound.SoundConfig <optional> ''

If you want to play a marker then provide the marker name here. Alternatively, this parameter can be a SoundConfig object.

config Phaser.Types.Sound.SoundConfig <optional>

Optional sound config object to be applied to this marker or entire sound if no marker name is provided. It gets memorized for future plays of current section of the sound.

Returns:
Description:

Whether the sound started playing successfully.

Type:
  • boolean
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 285)
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removeAllListeners([event])
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Description:

Remove all listeners, or those of the specified event.

Parameters:

name type arguments description
event string | symbol <optional>

The event name.

Returns:
Description:

this.

Inherited from: Phaser.Events.EventEmitter#removeAllListeners
Since: 3.0.0
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removeListener(event, [fn], [context], [once])
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Description:

Remove the listeners of a given event.

Parameters:

name type arguments description
event string | symbol

The event name.

fn function <optional>

Only remove the listeners that match this function.

context * <optional>

Only remove the listeners that have this context.

once boolean <optional>

Only remove one-time listeners.

Returns:
Description:

this.

Inherited from: Phaser.Events.EventEmitter#removeListener
Since: 3.0.0
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removeMarker(markerName)
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Description:

Removes a marker from the sound.

Parameters:

name type description
markerName string

The name of the marker to remove.

Returns:
Description:

Removed marker object or 'null' if there was no marker with provided name.

Since: 3.0.0
Source: src/sound/BaseSound.js (Line 261)
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<protected> resetConfig()
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Description:

Method used internally for resetting values of some of the config properties.

Since: 3.0.0
Source: src/sound/BaseSound.js (Line 426)
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resume()
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Description:

Resumes the sound.

Returns:
Description:

Whether the sound was resumed successfully.

Type:
  • boolean
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 365)
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shutdown()
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Description:

Removes all listeners.

Inherited from: Phaser.Events.EventEmitter#shutdown
Since: 3.0.0
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stop()
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Description:

Stop playing this sound.

Returns:
Description:

Whether the sound was stopped successfully.

Type:
  • boolean
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 386)
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<protected> update(time, delta)
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Description:

Update method called automatically by sound manager on every game step.

Parameters:

name type description
time number

The current timestamp as generated by the Request Animation Frame or SetTimeout.

delta number

The delta time elapsed since the last frame.

Since: 3.0.0
Source: src/sound/BaseSound.js (Line 439)
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updateMarker(marker)
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Description:

Updates previously added marker.

Parameters:

name type description
marker Phaser.Types.Sound.SoundMarker

Marker object with updated values.

Returns:
Description:

Whether the marker was updated successfully.

Type:
  • boolean
Since: 3.0.0
Source: src/sound/BaseSound.js (Line 231)
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